﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;

public class TestCS : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        this.gameObject.transform.DOLocalMove(Vector3.zero, 0.5f).SetLoops(-1,DG.Tweening.LoopType.Incremental)
        .onComplete();

        GameObject.Find("HallPanel");
        UnityEngine.UI.Text text;
        RectTransform rectTransform = GetComponent<RectTransform>();
        rectTransform.localRotation = Quaternion.Euler(0,0,0);
        rectTransform.anchorMax = Vector2.zero;
        rectTransform.anchorMin = Vector2.zero;
        rectTransform.offsetMax = Vector2.zero;
        rectTransform.offsetMin = Vector2.zero;
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
